Welcome to the back rooms, utility halls and pneumatic tube dispensaries of The Mailroom Conspiracy my friends. This month, silence echoes through the halls of the ancients. That is to say, things have been a little quiet on the dev side of things! But there’s still a bit to dig into here, so buckle up!

Jibrill


Cold Hard Cheddar

Currently the team’s being funded through a grant program, and so we’ve been hard at work putting all we’ve worked on so far into a neat little package, ready to send off.

We’ve got Ronnie on the keys (Ronan getting the build together and putting it up on steam), Rhys on the strings (Setting up a first draft of the steam store page for us to iterate on), and me on sousaphone (getting some basic music and audio in-game for our wonderful ears to hear).

Sweet Soft Honey

So now we’ve got some eerie ambient drones for while you’re exploring, and some ethereal soundscapes for when the player is in some less-than-tangible spaces! Definitely placeholder for now (most of it is pillaged from some of my old games), but I feel like these get across the vibe for the moment.

Underwater Bubbles!

Angels Behind the Wall!

Spooktunes!

Cool Calm Watermelon

I also got to play the trigger happy tourist this month, taking lots of snapshots for the first draft of our Steam page! It was nice getting to have a stroll through what we’ve built so far, and find all the best vistas and selfie spots. Everyone loves some good vacation pics:

Again, not a big update this month as we tie a little bow onto the first chunk of our project, but stay tuned next month for MURDER (Animation), MAYHEM (Modeling), AND DEVASTATION (Music) ALL COMING TO A CLIMACTIC HEAD THIS JULY! BE THERE OR BE SQUAAAAAARE!!!!!

hahahAHAHHAAHAAAAAA!!!!!!!

Jibrill

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